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threejs-fundamentals

CloudAI-X surfaced via UI Skills

Where every Three.js project starts, and where a surprising number of them go wrong before anything is drawn.

3D3,917 stars

Install on its own

Or add it to your stack above and install everything at once.

npx skills add https://github.com/CloudAI-X/threejs-skills --skill threejs-fundamentals
Source ↗GitHub ↗skills.sh ↗CloudAI-X ↗

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Goes well with

  • webgl-components

    Always-on WebGL visuals that survive being rendered fifty times in a list.

    Florian Kiem3DPerformance

    One shared context blitted into cheap 2D canvases, one rAF loop, IntersectionObserver gating, mipmaps, and real optics instead of painted ones. The failure modes are predictable and nearly all come from treating the widget like a demo.

    npx skills add https://github.com/flornkm/skills --skill webgl-components

    3DPerformanceComponentsFull page & trust audit →
  • threejs-geometry

    Built-in shapes, BufferGeometry, custom meshes and instancing.

    CloudAI-X3DPerformance

    Including instancing, which is the difference between fifty objects and fifty draw calls.

    npx skills add https://github.com/CloudAI-X/threejs-skills --skill threejs-geometry

  • threejs-materials

    PBR, classic materials, ShaderMaterial and optimisation.

    CloudAI-X3D

    Choosing a material by what it costs as well as by what it looks like.

    npx skills add https://github.com/CloudAI-X/threejs-skills --skill threejs-materials

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