Audits motion code against squash and stretch, anticipation, follow-through, secondary action and the rest. Outputs file:line findings.
In the author’s words
Audit animation code against Disney's 12 principles adapted for web. Use when reviewing motion, implementing animations, or checking animation quality. Outputs file:line findings.
The description field from SKILL.md, quoted as written.
Read it before you install it
SKILL.md · 238 lines
Install on its own
Or add it to your stack above and install everything at once.
npx skills add https://github.com/raphaelsalaja/skill --skill 12-principles-of-animationTrust audit
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- Transcribed from UI Skills, passed
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- Last updated 6 months ago, passed
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- Credited to Raphael Salaja, passed
Goes well with
emil-design-eng
The design-engineering house style behind Sonner and Vaul.
Emil's main skill. Mostly animation, with the UI-polish and component judgement that surrounds it: what to build, how far to push it, and when to stop.
npx skills add https://github.com/emilkowalski/skills
animate
Builds an animation from scratch, decisions in the order that matters.
Should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Then writes the implementation.
npx skills add https://github.com/emilkowalski/skills --skill animate
review-animations
Reviews your motion strictly, against Emil's rules.
A production-critical pass over animation quality, timing and consistency in a diff. Pairs with improve-animations, which does the same for a whole codebase.
npx skills add https://github.com/emilkowalski/skills --skill review-animations